File include/brisk/graphics/RenderState.hpp¶
GradientColors class¶
GradientColors
GradientPoints class¶
GradientPoints
GeometryGlyph class¶
GeometryGlyph
GeometryArc class¶
GeometryArc
PatternCodes class¶
PatternCodes
ConstantPerFrame class¶
ConstantPerFrame
RenderState class¶
RenderState
RenderStateEx class¶
RenderStateEx
RenderBuffer class¶
RenderBuffer
RenderState class¶
RenderState
dataOffset variable (RenderState::dataOffset)¶
int dataOffset = 0
Offset in data4 for current operation (multiply by 4 to get offset in data1)
dataSize variable (RenderState::dataSize)¶
int dataSize = 0
Data size in floats
instances variable (RenderState::instances)¶
int instances = 1
Number of quads to render
shader variable (RenderState::shader)¶
ShaderType shader = ShaderType::Blit
Type of geometry to generate
hasTexture variable (RenderState::hasTexture)¶
bool hasTexture = false
blurDirections variable (RenderState::blurDirections)¶
uint8_t blurDirections = 3
0 - disable, 1 - H, 2 - V, 3 - H&V
textureChannel variable (RenderState::textureChannel)¶
uint8_t textureChannel = 0
samplerMode variable (RenderState::samplerMode)¶
SamplerMode samplerMode = SamplerMode::Clamp
gradientIndex variable (RenderState::gradientIndex)¶
int32_t gradientIndex = -1
Gradient (-1 - disabled)
blurRadius variable (RenderState::blurRadius)¶
float blurRadius = 0.f
coordMatrix variable (RenderState::coordMatrix)¶
Matrix coordMatrix
textureMatrix variable (RenderState::textureMatrix)¶
Matrix textureMatrix
backTextureMatrix variable (RenderState::backTextureMatrix)¶
Matrix backTextureMatrix
opacity variable (RenderState::opacity)¶
float opacity = 1.f
Opacity. Defaults to 1
fillColor1 variable (RenderState::fillColor1)¶
ColorF fillColor1
Fill (brush) color for gradient at 0%
fillColor2 variable (RenderState::fillColor2)¶
ColorF fillColor2
Fill (brush) color for gradient at 100%
gradientPoint1 variable (RenderState::gradientPoint1)¶
PointF gradientPoint1
0% Gradient point
gradientPoint2 variable (RenderState::gradientPoint2)¶
PointF gradientPoint2
100% Gradient point
RenderStateEx class¶
RenderStateEx
RenderStateEx
RenderContext class¶
RenderContext
Auto-generated from sources, Revision , https://github.com/brisklib/brisk/blob//include/brisk/